Getting into the Industry - Advice

Killer Portfolio or Portfolio Killer 2019

Killer Portfolio or Portfolio Killer 2018

Killer Portfolio or Portfolio Killer 2017

Killer Portfolio or Portfolio Killer 2016

Breaking into the Game Industry - Michael Pavlovich

Do I Need a College Degree? - Michael Pavlovich

Daniel Orive (Riot Games) Interview

2019 Student Hires Work


VFX 

League of Legends Style Guide

Artistic Principals of VFX

Artistic Principals of VFX (GDC)

Realistic VFX in UE4

Teleportation Shader

Building High-End Gameplay Effects with Blueprint

Realtime VFX for Games - Houdini

Game Art Tricks - Simon Schreibt

Klemen Lozar’s Twitter Tricks

Big List of VFX Tutorials

Big List of VFX Presentations


  

Unreal Engine

Ben Cloward Unreal Materials Series

Shooter Tutorial Series

Content Driven Multipass Rendering

Outline Effects with Custom Depth

Building Obduction: Cyan’s Custom UE4 Art Tools

Building High-End Gameplay Effects with Blueprint

Material Layering in Unreal

Building Effects with Niagara and Blueprints

Realtime Simulation and Volume Livestream


SHADERS

Journey’s Sand Shader

Raymarching Blob Shader

Over The Moon Shadertoy Tutorial

The Book of Shaders


level design

EvilMrFrank - Youtube

Anya Elvidge - Stylised Diorama Process


Houdini

Saber Jlassi Houdini Tutorials

Applied Houdini

Pyro Explosion Shader

VAT Paint Splat

Houdini for Games Cinematics

Pavlovich on Gumroad


Game reference

Level-Design.org Screenshots

Creative Uncut - Game Concept Art


Technical Performance

GPU Performance for Game Artists

GTA V - Graphic Study

How Unreal Renders a Frame

DOOM Eternal Graphics Study

Unreal Optimisation EBook

 

Colour Theory

Colour Theory Simplified

Colour in Dead Cells

Adobe Colour Wheel


Lighting

Lighting for Video Games

In-Game and Cinematic Lighting of The Last of Us

The Art of Lighting for Games

Lighting Academy Playlist

Lighting with Unreal 4

Setup Time of Day Example Map


Fire

Fire FX of the Order

Free Smoke Fire and Explosions Flipbooks


Pixel Art

Miniboss - Pixel Art Tutorials

 

Art Direction

Juice it or Lose It

3 Steps to Becoming a Better Artist

 

Animation

The Illusion of Life


Tools

Kuadro - Artboard Layout Tool

 

Math

Math for Game Artists

Vector Math in Games

Visualising Algorithms

Linear Algebra in Games

Reaction Diffusion Reactions in Photoshop

Wang Tiles for Dungeon Generation


Traditional VFX

 Alex Radfish - Lightning Strike


Optimisation

Optimizing Your Game

UE4 Performance and Profiling


AI

Game AI Pro

Making Game Ready AI


Substance designer

Concrete Mandala

Geology Techniques

Daniel Thiger on Gumroad


Reference

Dustin Farrell - Slow Motion Landscapes


Composition, Camerawork and Cinematography

20 Composition Rules

7 Most Common Camera Movements

CG Cinematography - Rebelway

Film Stills

The Shot List youtube playlist


more links

http://luosarts.com/links/